<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Kellerbier Devlog - itch.io</title><link>https://oddmustard.itch.io/kellerbier</link><description>A Bavarian cellar-crawling roguelike — alpha</description><item><guid>https://oddmustard.itch.io/kellerbier/devlog/1710271/alpha-update-the-cinematic-intro-die-blaskapelle-and-sound-overhaul</guid><title>Alpha update: The Cinematic Intro, Die Blaskapelle, and Sound Overhaul</title><link>https://oddmustard.itch.io/kellerbier/devlog/1710271/alpha-update-the-cinematic-intro-die-blaskapelle-and-sound-overhaul</link><pubDate>Fri, 16 Oct 2026 10:05:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A cinematic intro before the title screen, the iconic brass band mini-boss on floor 2, new mini-bosses for the Forest and Alps, high-quality recorded sound effects, and a round of combat and synergy p...</p>]]></description></item><item><guid>https://oddmustard.itch.io/kellerbier/devlog/1704045/another-new-update</guid><title>Another New Update!</title><link>https://oddmustard.itch.io/kellerbier/devlog/1704045/another-new-update</link><pubDate>Fri, 16 Oct 2026 10:03:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A fourth floor, a second character, daily and challenge runs, and a long list of fixes from the first round of playtests. New Floor 4, Die Alpen, is playable. Snow, ice and thin air, reached by playin...</p>]]></description></item><item><guid>https://oddmustard.itch.io/kellerbier/devlog/1697826/new-update</guid><title>New Update!</title><link>https://oddmustard.itch.io/kellerbier/devlog/1697826/new-update</link><pubDate>Thu, 08 Oct 2026 18:56:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Floor 3 is playable, and a lot of the rough edges from the last round are smoothed off. New Floor 3, Der Wald, is playable. A new floor with its own tileset, rooms and lantern-dark spots, reached by p...</p>]]></description></item></channel></rss>