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Kellerbier

Kellerbier

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Devlog

  • Alpha update: The Cinematic Intro, Die Blaskapelle, and Sound Overhaul
    October 16, 2026 by OddMustard#roguelike, #action-roguelike, #bullet-hell, #twin-stick-shooter, #pixel-art, #dungeon-crawler, #singleplayer, #2d, #comedy, #indie, #retro, #difficult, #procedural-generation, #dark-comedy, #top-down-shooter
    A cinematic intro before the title screen, the iconic brass band mini-boss on floor 2, new mini-bosses for the Forest and Alps, high-quality recorded sound effects, and a round of combat and synergy p... Continue reading
  • Another New Update!
    October 16, 2026 by OddMustard
    A fourth floor, a second character, daily and challenge runs, and a long list of fixes from the first round of playtests. New Floor 4, Die Alpen, is playable. Snow, ice and thin air, reached by playin... Continue reading
  • New Update!
    October 08, 2026 by OddMustard
    Floor 3 is playable, and a lot of the rough edges from the last round are smoothed off. New Floor 3, Der Wald, is playable. A new floor with its own tileset, rooms and lantern-dark spots, reached by p... Continue reading
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Updated 3 days ago